Daemon VS limitless-engine

Compare Daemon vs limitless-engine and see what are their differences.

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Daemon limitless-engine
- 4
291 233
1.7% -
9.3 9.1
5 days ago about 1 month ago
C++ C++
BSD 3-clause "New" or "Revised" License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Daemon

Posts with mentions or reviews of Daemon. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning Daemon yet.
Tracking mentions began in Dec 2020.

limitless-engine

Posts with mentions or reviews of limitless-engine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-08-23.

What are some alternatives?

When comparing Daemon and limitless-engine you can also consider the following projects:

ezEngine - An open source C++ game engine.

Physically-based-deferred-shading - First attempt at writing a good looking 3D renderer. Written in C++ using OpenGL on Ubuntu.

Unvanquished - An FPS/RTS hybrid game powered by the Daemon engine (a combination of ioq3 and XreaL)

ericw-tools - Quake/Hexen 2 Map compiling tools - branch of http://disenchant.net/utils

divert - Rust bindings for Recast Navigation.

3d-game-shaders-for-beginners - 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.

GodOfWarPS2_Decomp - A decompilation of god of war 1 ps2!!

OpenGL-3D-Game-Tutorial-Series - C++ OpenGL 3D Game Tutorial Series - Learn to code a Cross-Platform OpenGL 3D Game in C++ from scratch

stm32-lis302dl - Provides the LIS302DL driver, part of the STM32Cube BSP Component for all STM32xx series.

filament - Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2

nodebuilder - An experimental DOOM Node Builder, written in C++

Adria-DX11 - Graphics engine written in C++ using DirectX11