DGEngine VS OpenDiablo2

Compare DGEngine vs OpenDiablo2 and see what are their differences.

DGEngine

An implementation of the Diablo 1 game engine (by dgcor)

OpenDiablo2

An open source re-implementation of Diablo 2 (by OpenDiablo2)
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DGEngine OpenDiablo2
1 15
237 10,063
- -
2.6 8.3
5 months ago over 2 years ago
C++ Go
GNU General Public License v3.0 or later GNU General Public License v3.0 only
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

DGEngine

Posts with mentions or reviews of DGEngine. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-10-11.

OpenDiablo2

Posts with mentions or reviews of OpenDiablo2. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-04-10.

What are some alternatives?

When comparing DGEngine and OpenDiablo2 you can also consider the following projects:

OpenD2 - A project to open source Diablo 2.

devilutionX - Diablo build for modern operating systems

Diablerie - Diablo 2 reimplementation on unity

openmw - OpenMW is an open-source open-world RPG game engine that supports playing Morrowind. Main repo and issue tracker can be found here: https://gitlab.com/OpenMW/openmw/

riiablo - Diablo II remade using Java and LibGDX

SFMLGameBoilerplate - Boilerplate for SFML game development in C++.

Player - RPG Maker 2000/2003 and EasyRPG games interpreter

daggerfall-unity - Open source recreation of Daggerfall in the Unity engine

OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.

Ebiten - Ebitengine - A dead simple 2D game engine for Go