ComputeSharp VS Win2D

Compare ComputeSharp vs Win2D and see what are their differences.

ComputeSharp

A .NET library to run C# code in parallel on the GPU through DX12, D2D1, and dynamically generated HLSL compute and pixel shaders, with the goal of making GPU computing easy to use for all .NET developers! 🚀 (by Sergio0694)

Win2D

Win2D is an easy-to-use Windows Runtime API for immediate mode 2D graphics rendering with GPU acceleration. It is available to C#, C++ and VB developers writing apps for the Windows Universal Platform (UWP). It utilizes the power of Direct2D, and integrates seamlessly with XAML and CoreWindow. (by microsoft)
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ComputeSharp Win2D
38 8
2,537 1,749
- 1.0%
9.8 7.2
14 days ago about 2 months ago
C# C++
MIT License GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ComputeSharp

Posts with mentions or reviews of ComputeSharp. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-10-27.

Win2D

Posts with mentions or reviews of Win2D. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-18.

What are some alternatives?

When comparing ComputeSharp and Win2D you can also consider the following projects:

ShaderGen - Proof-of-concept library for generating HLSL, GLSL, and Metal shader code from C#,

Silk.NET - The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

raylib - A simple and easy-to-use library to enjoy videogames programming

OpenTK - The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.

CSharp-Unity-Compute-Shader - Create compute shaders for Unity with C#.

SciChart - Highest rated & Fastest WPF Charts, used by F1, NASA and more

BrimsonFX - Image and video processing shaders for ReShade (convolutions, GPU Horn-Schunk/Lucas-Kanade, etc.)

Oxyplot - A cross-platform plotting library for .NET

SharpDX

Veldrid - A low-level, portable graphics library for .NET.

dotnet - .NET Community Toolkit is a collection of helpers and APIs that work for all .NET developers and are agnostic of any specific UI platform. The toolkit is maintained and published by Microsoft, and part of the .NET Foundation.

Helix Toolkit - Helix Toolkit is a collection of 3D components for .NET.