Win2D VS Helix Toolkit

Compare Win2D vs Helix Toolkit and see what are their differences.

Win2D

Win2D is an easy-to-use Windows Runtime API for immediate mode 2D graphics rendering with GPU acceleration. It is available to C#, C++ and VB developers writing apps for the Windows Universal Platform (UWP). It utilizes the power of Direct2D, and integrates seamlessly with XAML and CoreWindow. (by microsoft)
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Win2D Helix Toolkit
8 1
1,749 1,769
1.0% 2.5%
7.2 7.7
about 2 months ago 17 days ago
C++ C#
GNU General Public License v3.0 or later MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Win2D

Posts with mentions or reviews of Win2D. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-04-18.

Helix Toolkit

Posts with mentions or reviews of Helix Toolkit. We have used some of these posts to build our list of alternatives and similar projects.
  • Will WPF and Unity fit togehter?
    1 project | /r/csharp | 20 Mar 2022
    About ditching WPF and using Unity: it should be possible without any problems, maybe outside of the license but that of course depends on the use case. You could also probably use helix, it's whole thing is supporting 3D in WPF.

What are some alternatives?

When comparing Win2D and Helix Toolkit you can also consider the following projects:

Silk.NET - The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.

OpenTK - The Open Toolkit library is a fast, low-level C# wrapper for OpenGL, OpenAL & OpenCL. It also includes windowing, mouse, keyboard and joystick input and a robust and fast math library, giving you everything you need to write your own renderer or game engine. OpenTK can be used standalone or inside a GUI on Windows, Linux, Mac.

SciChart - Highest rated & Fastest WPF Charts, used by F1, NASA and more

Oxyplot - A cross-platform plotting library for .NET

LiveCharts2 - Simple, flexible, interactive & powerful charts, maps, and gauges for .Net, LiveCharts2 can now practically run everywhere WPF, WinForms, Xamarin, Avalonia, WinUI, UWP.

Veldrid - A low-level, portable graphics library for .NET.

NGraphics - NGraphics is a cross platform library for rendering vector graphics on .NET. It provides a unified API for both immediate and retained mode graphics using high quality native renderers.

LibVLCSharp - Cross-platform .NET/Mono bindings for LibVLC

AssimpNet