Chisel.Prototype
LevelSyn
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Chisel.Prototype | LevelSyn | |
---|---|---|
2 | 1 | |
453 | 64 | |
1.1% | - | |
0.0 | 0.0 | |
almost 2 years ago | over 2 years ago | |
C# | C++ | |
MIT License | BSD 3-clause "New" or "Revised" License |
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
Chisel.Prototype
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How could I cut a shape out of a mesh at runtime
What you’re looking for is called constructive solid geometry or CSG for short. This is the best implementation I’ve seen for unity. This api is mainly designed for level editing but the core algorithm should do what you want if you’re able to utilize it. Good luck!
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The year is 2021. You are starting a new game project. What assets/plugins do you import?
Looking forward to its successor: https://github.com/RadicalCSG/Chisel.Prototype
LevelSyn
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Lock and Key Dungeons Tutorial
One thing I'm interested in for this type of generation is the ordering (do you generate geometry first or mission first). Combining https://www.reddit.com/r/gamedev/comments/i0vgc5/i_created_a_dungeon_solver_generator_and_graphing/ with something like https://github.com/chongyangma/levelsyn is an example of how to do mission first. Something like http://www.squidi.net/three/entry.php?id=4 is an example of geometry first.
What are some alternatives?
realtime-CSG-for-unity - Realtime-CSG, CSG level editor for Unity
quake-leveldesign-starterkit - A starter kit to consolidate various tools and resources into one comprehensive package, facilitating the quick and easy creation of Quake and GoldSrc engine-based maps with just a few clicks.
RecyclerKit - Object pool manager for Unity
NaughtyAttributes - Attribute Extensions for Unity
bazel-bsp - An implementation of the Build Server Protocol for Bazel
TransitionKit - Modular, extensible transitions in scene and between scenes
MessageKit - Decoupled message sending system meant as a replacement for SendMessage and its variants.
LazyBuilder - A procedural node based tool for Unity engine
stm32-lis302dl - Provides the LIS302DL driver, part of the STM32Cube BSP Component for all STM32xx series.
Chisel-Strike - A .NET XOR encrypted cobalt strike aggressor implementation for chisel to utilize faster proxy and advanced socks5 capabilities.
doomengine.python - 2.5D Doom engine explorations in Python
GoKit - Lightweight tween library for Unity