Chisel.Prototype
stm32-lis302dl
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Chisel.Prototype | stm32-lis302dl | |
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2 | 1 | |
453 | 1 | |
1.1% | - | |
0.0 | 4.8 | |
almost 2 years ago | 4 months ago | |
C# | CSS | |
MIT License | BSD 3-clause "New" or "Revised" License |
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Chisel.Prototype
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How could I cut a shape out of a mesh at runtime
What you’re looking for is called constructive solid geometry or CSG for short. This is the best implementation I’ve seen for unity. This api is mainly designed for level editing but the core algorithm should do what you want if you’re able to utilize it. Good luck!
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The year is 2021. You are starting a new game project. What assets/plugins do you import?
Looking forward to its successor: https://github.com/RadicalCSG/Chisel.Prototype
stm32-lis302dl
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Using LIS302DL Three-Axis Accelerometer and External Interrupt on Stm32f407g
LIS302DL has many registers for reading and writing. For specific numbers and functions, please refer to the official datasheet or refer to lis302dl.h. If you want to directly include lis302dl.h, please manually complete or delete the missing dependent libraries.
What are some alternatives?
realtime-CSG-for-unity - Realtime-CSG, CSG level editor for Unity
Daemon - The Dæmon game engine. With some bits of ioq3 and XreaL.
RecyclerKit - Object pool manager for Unity
NaughtyAttributes - Attribute Extensions for Unity
meta-raspberrypi - Yocto/OE BSP layer for the Raspberry Pi boards
bazel-bsp - An implementation of the Build Server Protocol for Bazel
t2sde - T2 SDE Linux
TransitionKit - Modular, extensible transitions in scene and between scenes
Stm32-RCC-library - RCC bare metal drivers for Stm32 f4 family of microcontrollers written in C . The driver contains apis for the User to set clock speed for AHB , APB1 , APB2 bus .The driver also allows changing the APB and AHB bus frequency on the fly , and also contains apis for to get the current frequency at which AHB and APB bus is running at
MessageKit - Decoupled message sending system meant as a replacement for SendMessage and its variants.
LazyBuilder - A procedural node based tool for Unity engine