CLUSEK-RT VS Cinder

Compare CLUSEK-RT vs Cinder and see what are their differences.

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CLUSEK-RT Cinder
1 1
1 6
- -
0.0 0.0
about 1 year ago about 2 years ago
C++ C++
- Apache License 2.0
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

CLUSEK-RT

Posts with mentions or reviews of CLUSEK-RT. We have used some of these posts to build our list of alternatives and similar projects.

Cinder

Posts with mentions or reviews of Cinder. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-01-11.

What are some alternatives?

When comparing CLUSEK-RT and Cinder you can also consider the following projects:

path-tracer - A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch

sightpy-weekend-raytracer - This raytracer is a versatile implementation of Ray Tracing in One Weekend Book Series which uses Python as the interface for the scene description

Yave - Yet Another Vulkan Engine

SFML - Simple and Fast Multimedia Library

FlaxEngine - Flax Engine – multi-platform 3D game engine

RayTracing - Realtime GPU Path tracer based on OpenCL and OpenGL

Vulkanator - An Adobe After Effects sample project with Vulkan GPU acceleration

ApolloRaytracer - A hobby Blinn-Phong shaded ray-tracer written in C++

tinyrenderer - A brief computer graphics / rendering course

GLSL-PathTracer - A toy physically based GPU path tracer (C++/OpenGL/GLSL)

nvk - Vulkan API for JavaScript/TypeScript

svo-raytracer - Java/LWJGL pathtracer based on the paper "Efficient Sparse Voxel Octrees" by Samuli Laine and Tero Karras.