CIS-565-Final-VR-Raytracer VS F3D

Compare CIS-565-Final-VR-Raytracer vs F3D and see what are their differences.

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CIS-565-Final-VR-Raytracer F3D
1 78
80 2,367
- 4.1%
10.0 9.6
over 1 year ago 6 days ago
C++ C++
Apache License 2.0 BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

CIS-565-Final-VR-Raytracer

Posts with mentions or reviews of CIS-565-Final-VR-Raytracer. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-12-18.
  • Pathtracing in Vulkan
    3 projects | /r/vulkan | 18 Dec 2022
    There's a lot of useful links in this thread already. I will add this code I found recently: Real-time Global Illumination with Vulkan Ray Tracing API.

F3D

Posts with mentions or reviews of F3D. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-12-10.

What are some alternatives?

When comparing CIS-565-Final-VR-Raytracer and F3D you can also consider the following projects:

WickedEngine - 3D engine with modern graphics

OpenVDB - OpenVDB - Sparse volume data structure and tools

vk_mini_path_tracer - A beginner-friendly Vulkan path tracing tutorial in under 300 lines of C++.

ParrelSync - (Unity3D) Test multiplayer without building

qttabbar - QTTabBar is a small tool that allows you to use tab multi label function in Windows Explorer. https://www.yuque.com/indiff/qttabbar

FreeCAD - Link branch FreeCAD

ray-tracer - A physically based monte carlo path tracer written in C++ [Moved to: https://github.com/amanshenoy/pb-path-tracer]

yocto-gl - Yocto/GL: Tiny C++ Libraries for Data-Driven Physically-based Graphics

cs-tween - Easing functions in C#. And coroutines for using them with Unity.

path-tracer - A physically-based Monte Carlo Path Tracer (Ray Tracer) from scratch

Light-Reflective-Mirror - A relay transport for mirror.

flux - A fast, lightweight tweening library for Lua