remember
Godot
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remember
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Racket Language
Racket is my favorite language. It's fast, practical, has solid foundations and an extremely nice concurrency story (based on concepts borrowed and extended from Concurrent ML). It has an excellent documentation system, with an integrated package ecosystem, which means that most packages have high quality documentation with cross-references. It has a great backwards-compatibility story -- a lot better than Python's, for example, which I use in my current dayjob. So, my impression of the commenters saying it's too academic or not practical is that they probably never dove deeply enough, or they are students who were only exposed to the teaching languages in the past. It's definitely not perfect: the community is small, the runtime has a high memory baseline, parallelism requires spinning up a Racket VM per system thread, among others, but these are things that will improve over time.
In the past several years, I've:
* built & run an e-commerce site written in Racket[1]
* built a native macOS and iOS reminders app, available on the App Store [2, 3, 4]
* built a cross-platform desktop client for Apache Kafka [5, 6, 7]
* built a `#lang` for Lua [8]
Among[9] other[10] things[11]. I think that's all pretty practical stuff!
[1]: https://defn.io/2019/08/20/racket-ecommerce/
[2]: https://defn.io/2020/01/02/ann-remember/
[3]: https://defn.io/2024/04/09/ann-remember-for-ios/
[4]: https://github.com/bogdanp/remember
[5]: https://defn.io/2022/11/20/ann-franz/
[6]: https://defn.io/2023/10/15/ann-franz-for-windows/
[7]: https://defn.io/2023/08/10/ann-franz-source-available/
[8]: https://defn.io/2022/11/12/ann-racket-lua/
[9]: https://docs.racket-lang.org/http-easy/index.html
[10]: https://docs.racket-lang.org/deta/index.html
[11]: https://docs.racket-lang.org/gui-easy/index.html
- Calling Haskell from Swift
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Ask HN: What apps have you created for your own use?
A really simple keyboard driven reminder tool for macOS:
https://github.com/Bogdanp/remember
- Racket branch of Chez Scheme merging with mainline Chez Scheme
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Ask HN: What Are You Working on This Year?
My goal for this year is to continue building (mainly Mac and iOS) apps (like Remember[1] and Franz[2]) using Racket and to help improve the language and ecosystem in any way I can.
[1]: https://remember.defn.io
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What programming language is good to make GUI's
PS this is a macOS app with the GUI made with swift https://github.com/Bogdanp/remember/tree/master/cocoa/remember/remember but the backend is Racket.
Godot
- Ask HN: Modern Day Equivalent to HyperCard?
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Tetris Development 1 - Setting Up
Instead, I was recommended Godot by a fellow developer. It is an easy-to-pickup and beginner-friendly open-source engine, which I will use to develop the Tetris game.
- Web Game Engines and Libraries
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Name it Better (ideas for making more informative names)
Here's an example file tree from a part of the Godot game engine source code.
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Ask HN: Yo wants to build a game, I'm lost. What can I do?
Godot [1] is a very nice game engine. There's a game on Itch.io that teaches the scripting language it uses [2], and a ton of great tutorials on YouTube for beginners and experts alike.
[1]: https://godotengine.org/
- Show HN: GodotOS: A Fake Operating System Interface Made in the Godot Engine
- Unity Software cutting 25% of staff in 'company reset' continuation
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Show HN: Mutable.ai – Turn your codebase into a Wiki
The Bitcoin and Mastadon links don't seem to be working! (wiki not found)
Would love to see this for Godot (https://github.com/godotengine/godot). Maybe Maplibre too (https://github.com/maplibre/maplibre-native)!
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My thought on different engines
Godot Engine is a free and open-source game engine. The story started as an in-house engine of an Argentinian studio in 2007, and since 2014, it's been a community-driven project with a lot of contributors.
- How do "feature flags work"
What are some alternatives?
7GUI - the 7 gui project
bevy - A refreshingly simple data-driven game engine built in Rust
racket - The Racket repository
o3de - Open 3D Engine (O3DE) is an Apache 2.0-licensed multi-platform 3D engine that enables developers and content creators to build AAA games, cinema-quality 3D worlds, and high-fidelity simulations without any fees or commercial obligations.
racket-gui-easy - Declarative GUIs in Racket.
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
linux-surface - Linux Kernel for Surface Devices
GDevelop - :video_game: Open-source, cross-platform game engine designed to be used by everyone.
Camlistore - Perkeep (née Camlistore) is your personal storage system for life: a way of storing, syncing, sharing, modelling and backing up content.
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
roqr - QR codes that will rock your world
ursina - A game engine powered by python and panda3d.