BakkesModSDK VS anno1800-mod-loader

Compare BakkesModSDK vs anno1800-mod-loader and see what are their differences.

BakkesModSDK

The current BakkesModSDK (Unofficial SDK for Rocket League) (by bakkesmodorg)

anno1800-mod-loader

The one and only mod loader for Anno 1800, supports loading of unpacked RDA files, XML merging and Python mods. (by xforce)
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BakkesModSDK anno1800-mod-loader
55 59
210 370
0.0% -
2.5 0.0
7 months ago 9 months ago
C++ C++
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

BakkesModSDK

Posts with mentions or reviews of BakkesModSDK. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-01-10.

anno1800-mod-loader

Posts with mentions or reviews of anno1800-mod-loader. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-02-18.

What are some alternatives?

When comparing BakkesModSDK and anno1800-mod-loader you can also consider the following projects:

kanan-new - A reimagining of Kanan for Mabinogi written in C++

REFramework - Scripting platform, modding framework and VR support for all RE Engine games

AA2Unlimited - Modding framework for Artificial Academy 2

Spice-it-Up - :fire: Anno 1800 Mod Collection

F4MP

BakkesMod2-Plugins - Default plugins for BakkesMod 2 (A Rocket League training framework)

QModManager - Config based patch management for Subnautica and Subnautica: Below Zero

bbscript - Parses BBScript for various Arc System Works Games

FFNx - Next generation modding platform for Final Fantasy VII and Final Fantasy VIII ( with native Steam 2013 release support! )

DualSense-Windows - Windows API for the PS5 DualSense controller

filesystem - An implementation of C++17 std::filesystem for C++11 /C++14/C++17/C++20 on Windows, macOS, Linux and FreeBSD.