BGCurve VS ProceduralToolkit

Compare BGCurve vs ProceduralToolkit and see what are their differences.

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BGCurve ProceduralToolkit
1 2
144 2,429
0.7% 0.0%
0.0 0.0
over 1 year ago over 1 year ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

BGCurve

Posts with mentions or reviews of BGCurve. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-03.

ProceduralToolkit

Posts with mentions or reviews of ProceduralToolkit. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-03.

What are some alternatives?

When comparing BGCurve and ProceduralToolkit you can also consider the following projects:

UnityBezierSolution - A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)

fungus - An easy to use Unity 3D library for creating illustrated Interactive Fiction games and more.

SplineMesh - A Unity plugin to create curved content in real-time with bézier curves

RoadArchitect - Road Architect for Unity

creature-creator - Create your own creatures to explore online worlds with friends and collect new parts to upgrade your stats and abilities! Complete quests, battle enemies, challenge friends to minigames, or just have fun roleplaying — the possibilities are endless when your imagination is the limit!

Parameterize.Net - Parameterize.Net is a library that allows developers to represent complex objects using float array.

Sceelix - A procedural generation software for automating 2D/3D content creation.

ShaderGraphBaker - Use ShaderGraph as a texture creation tool!

Syllabore - A fantasy name generator that does not use pre-made lists of names