BGCurve VS RoadArchitect

Compare BGCurve vs RoadArchitect and see what are their differences.

BGCurve

Bezier spline editor for Unity game engine (by bansheeGz)

RoadArchitect

Road Architect for Unity (by MicroGSD)
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BGCurve RoadArchitect
1 7
144 885
0.7% -
0.0 0.0
over 1 year ago over 3 years ago
C# C#
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

BGCurve

Posts with mentions or reviews of BGCurve. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-06-03.

RoadArchitect

Posts with mentions or reviews of RoadArchitect. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-09.

What are some alternatives?

When comparing BGCurve and RoadArchitect you can also consider the following projects:

UnityBezierSolution - A bezier spline solution for Unity 3D with some utility functions (like travelling the spline with constant speed/time)

Procedural-Road - Procedural road generator made in Unity

SplineMesh - A Unity plugin to create curved content in real-time with bézier curves

ProceduralToolkit - Procedural generation library for Unity

unity-atoms - ⚛️ Tiny modular pieces utilizing the power of Scriptable Objects

Unity-Robotics-Hub - Central repository for tools, tutorials, resources, and documentation for robotics simulation in Unity.

deep-motion-editing - An end-to-end library for editing and rendering motion of 3D characters with deep learning [SIGGRAPH 2020]

AI4Animation - Bringing Characters to Life with Computer Brains in Unity

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