Azayaka VS tilemap-studio

Compare Azayaka vs tilemap-studio and see what are their differences.

Azayaka

A cycle-accurate Game Boy and Game Boy Color Emulator, with rewind feature. (by 7thSamurai)
Our great sponsors
  • InfluxDB - Power Real-Time Data Analytics at Scale
  • WorkOS - The modern identity platform for B2B SaaS
  • SaaSHub - Software Alternatives and Reviews
Azayaka tilemap-studio
4 3
29 349
- -
0.0 0.0
over 1 year ago over 1 year ago
C++ C++
GNU General Public License v3.0 only GNU General Public License v3.0 or later
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

Azayaka

Posts with mentions or reviews of Azayaka. We have used some of these posts to build our list of alternatives and similar projects.
  • Sound emulation on Game Boy emulator: how to start ?
    1 project | /r/EmuDev | 23 Feb 2023
    If you need some inspiration on how to go about implementing sound functionality, consider checking out my emulator on GitHub. The code is pretty clean and fairly understandable, plus it also passes blargg’s audio test ROM.
  • My New Gameboy Emulator Azayaka
    1 project | /r/EmuDev | 1 Jan 2021
    It constantly checks thar next instruction n' sees if it be a infinite loop. me found thar correct instructions by looking through thar source-code o' thar tests. There be two functions t' detect dis, one fer thar Blargg tests, n' one fer thar Mooneye tests. Here be thar functions t' detect thar loop. Hope that clears it up!
  • Azayaka – Cycle-accurate Gameboy emulator
    1 project | news.ycombinator.com | 27 Dec 2020
  • My new Gameboy emulator Azayaka
    1 project | /r/EmuDev | 26 Dec 2020
    It constantly checks the next instruction and sees if it is an infinite loop. I found the correct instructions by looking through the source-code of the tests. There are two functions to detect this, one for the Blargg tests, and one for the Mooneye tests. Here are the functions to detect the loop. Hope that clears it up!

tilemap-studio

Posts with mentions or reviews of tilemap-studio. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-19.
  • Cinepaint: The long forgotten GIMP fork that once powered the cinema industry
    3 projects | news.ycombinator.com | 19 Sep 2021
    > It still appears to have the issue with text flow I ran into years ago where text would overlap with the button outline, rather than increasing the button outline to accommodate the text.

    OpenVSP probably uses 'vanilla' FLTK, but there is no such issue on screenshots of Rangi's Tilemap Studio[0,1], where custom FLTK widget themes used.

    > That was the one thing I didn't like about it. It made the GUI's look kinda unprofessional.

    JFTR, Take a look on AzPainter[2] and its toolkit on top of X11.[3,4]

    [0] https://github.com/Rangi42/tilemap-studio

    [1] https://hax.iimarckus.org/topic/7691/

    [2] https://twitter.com/app4soft/status/1430517079346749440

    [3] http://azsky2.html.xdomain.jp/soft/index.html

    [4] http://azsky2.html.xdomain.jp/about_mlk_en.html

  • FLTK Rust: a new basics tutorial
    4 projects | /r/rust | 14 Sep 2021
  • Tutorial: Creating 8Bit Music in GBA
    1 project | /r/PokemonROMhacks | 15 Apr 2021
    you knooow... if you used the decomp then tilemap studio lets you edit these tile-format graphics easily just sayin 👀

What are some alternatives?

When comparing Azayaka and tilemap-studio you can also consider the following projects:

Petris - A puzzle game for the Game Boy Color (CGB), Analogue Pocket (AP) and Game Gear(GG). Build pets in all shapes and sizes, keep the board clear.

tiled - Flexible level editor

sprite - A Game Boy emulator written in drizzle.

porymap - Map editor for pokeemerald, pokefirered, and pokeruby

OpenVSP - A parametric aircraft geometry tool

ZGB - Game Boy / Color engine with lots of features

fltk-rs-demos - Repo containing demo apps using the fltk crate

fl_imgtk - FLTK image toolkit for some useful effects

fltk-theme - A theming crate for fltk-rs

Hexagonal-Grid-Generator - A Hex grid generator I wrote for my city builder:)

trayicon-rs - Tray Icon Rust

Arduino-SNES-controller-on-GameCube - Modify a SNES (or similar) controller to work on GameCube using a compatible Arduino board.