tilemap-studio
Hexagonal-Grid-Generator
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tilemap-studio | Hexagonal-Grid-Generator | |
---|---|---|
3 | 2 | |
329 | 0 | |
- | - | |
0.0 | 4.1 | |
over 1 year ago | almost 3 years ago | |
C++ | ShaderLab | |
GNU General Public License v3.0 or later | MIT License |
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tilemap-studio
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Cinepaint: The long forgotten GIMP fork that once powered the cinema industry
> It still appears to have the issue with text flow I ran into years ago where text would overlap with the button outline, rather than increasing the button outline to accommodate the text.
OpenVSP probably uses 'vanilla' FLTK, but there is no such issue on screenshots of Rangi's Tilemap Studio[0,1], where custom FLTK widget themes used.
> That was the one thing I didn't like about it. It made the GUI's look kinda unprofessional.
JFTR, Take a look on AzPainter[2] and its toolkit on top of X11.[3,4]
[0] https://github.com/Rangi42/tilemap-studio
[1] https://hax.iimarckus.org/topic/7691/
[2] https://twitter.com/app4soft/status/1430517079346749440
- FLTK Rust: a new basics tutorial
Hexagonal-Grid-Generator
We haven't tracked posts mentioning Hexagonal-Grid-Generator yet.
Tracking mentions began in Dec 2020.
What are some alternatives?
tiled - Flexible level editor
porymap - Map editor for pokeemerald, pokefirered, and pokeruby
Litiengine - LITIENGINE 🕹 The pure 2D java game engine.
Cytopia - :deciduous_tree::house_with_garden::office::evergreen_tree: A city building simulation game
OpenVSP - A parametric aircraft geometry tool
ZGB - Game Boy / Color engine with lots of features
fl_imgtk - FLTK image toolkit for some useful effects
UnityURPUnlitScreenSpaceDecalShader - Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
fltk-rs-demos - Repo containing demo apps using the fltk crate
fltk-theme - A theming crate for fltk-rs
trayicon-rs - Tray Icon Rust
Arduino-SNES-controller-on-GameCube - Modify a SNES (or similar) controller to work on GameCube using a compatible Arduino board.