AssetStudio
GLTFUtility
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AssetStudio | GLTFUtility | |
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128 | 4 | |
10,093 | 938 | |
- | - | |
6.1 | 0.0 | |
over 1 year ago | 7 months ago | |
C# | C# | |
MIT License | MIT License |
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Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
AssetStudio
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Looks like RF3s modding is just like RF5
Asset Studio for browsing and previewing files, Avalonia for replacing/editing bundles. Of course, I've never actually modded RF5; all I've managed to get working so far for RF3s is portrait and model texture editing, and face textures are so tightly cropped that replacing them might be a pain. As for dialogue, the extracted .txt comes out garbled, and I tried it with Grimoire just for fun but that doesn't seem to do anything.
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Trying to find sprites from the games files, but I cant find them.
the sprites won't appear as actual images unless you are using something to load the sprites like AssetStudio or a similar program. unfortunately i can't remember the name of the program that allows you to take a screenshot and rip assets from there, or something similar. but AssetStudio will do the trick and you have to load the folder called "hollow_knight_Data" from - C:\(yournamehere)\steamapps\common\Hollow Knight\hollow_knight_Data - some of the information here will vary based on what you've named your drives but the main folder is in steamapps\common\HollowKnight\hollow_knight_Data
- Active fork of AssetStudio? (AssetStudioGUI by Perfare)
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School of Dragons
I've tried exploring a few things with this but the only sound file I was able to find was the one that plays on the startup screen. I think I might have another lead with the files that steam displays but I'm doing my best and if worse comes to worst I will just try to get recordings of everything :]
- How to make mods?
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JPEGs of gun cases?
Yes, you can use a tool like asset studio to find and extract the wrap textures
- Can I find the game's textures anywhere?
- Learning how to mod
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What’s Left to Preserve for Priconne EN & Github Priconne Image Extractor
Hi, I'm the person who made priconne-image-extractor. If you're looking to decrypt .unity3d files from the EN server, you can use that to get all the .unity3d files from EN's CDN, and then use AssetStudio (https://github.com/Perfare/AssetStudio) to load the folder with all the .unity3d files. This won't work anymore for JP's server since they updated Unity a while ago, but in theory this should work for EN still.
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Does Anyone have the SFX file of Video Game Club Skill?
You can dig the audio files yourself from the game data with Asset Studio. I can get it for you, but it'll have to wait until I get home. I advice you try to dig yourself. Might find many cool things in there.
GLTFUtility
- Problem about object’s animation (Blender to Unity by FBX)
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Shared lib (.so) plug-in for both Linux and Android?
Can someone kindly tell me why this package GLTFUtility works on both Unity Editor (on Linux) and Android?
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GLTFUtility VS glTFast - a user suggested alternative
2 projects | 5 Sep 2022
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How can I export a .GLB model with no normals/UVs/Other bloat?
It needs to export as a .GLB/.GLTF because I'm importing into Unity at runtime with the GLTFUtility.
What are some alternatives?
UnityGLTF - Runtime glTF 2.0 Loader for Unity3D
Il2CppDumper - Unity il2cpp reverse engineer
glTFast - Efficient glTF 3D import / export package for Unity
AssetStudio - AssetStudio is an independent tool for exploring, extracting and exporting assets.
glTF-Shell-Extensions - Microsoft Windows shell extensions that pack .gltf to .glb and unpack .glb to .gltf
UnityPy - UnityPy is python module that makes it possible to extract/unpack and edit Unity assets
UniVRM - UniVRM is a gltf-based VRM format implementation for Unity. English is here https://vrm.dev/en/ . 日本語 はこちら https://vrm.dev/
UnityLive2DExtractor - Unity Live2D Cubism 3 Extractor
ILSpy - .NET Decompiler with support for PDB generation, ReadyToRun, Metadata (&more) - cross-platform!
UABEA - c# uabe for newer versions of unity
Magicodes.IE - Import and export general library, support Dto import and export, template export, fancy export and dynamic export, support Excel, Csv, Word, Pdf and Html.