AssetRipper
AssetStudio
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AssetRipper | AssetStudio | |
---|---|---|
19 | 128 | |
3,106 | 10,093 | |
8.0% | - | |
9.7 | 6.1 | |
1 day ago | over 1 year ago | |
C# | C# | |
GNU General Public License v3.0 only | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
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For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.
AssetRipper
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So...apparently the hoarder bug model has organs inside of it?
I used a tool I found on Github called AssetRipper. All you gotta do is open the program and select the game folder. You also wanna download Unity 2022 to browse through the assets since they‘re stored in a Unity specific format (.asset). I don‘t know the specifics of turning it into a useable format like fbx but there should be plenty of tutorials on that.
- Does anyone know how to extract the files of the bluey video game I wanna use the assets to make better animation
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is it possible to find the 3d model and texture for the 1911?
asset ripper https://github.com/AssetRipper/AssetRipper
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3D Model Extraction
Unfortunately, I am neither an expert on 3D modelling, nor on Unity (the game's engine), so my efforts so far have had very little success. All I managed to do so far is decompile the Unity project using AssetRipper.
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I fully support this.
It’s made in Unity, so just throw it into a program like AssetRipper,and there you go, you have a KSP1/2 decompilation.
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I just discovered that assets for the sharpshooter were in the game files before the update came out (or at least the sounds)
I used assetripper because it’s a Unity game
- anyone knows where to find a null body 3d model (free)
- Unknown scripting backend in asset ripper
- Hi! Can someone explain to me how to open this texture file?
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.Unity3D file to STL or OBJ for 3D printing?
You are searching for this: https://github.com/AssetRipper/AssetRipper
AssetStudio
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Looks like RF3s modding is just like RF5
Asset Studio for browsing and previewing files, Avalonia for replacing/editing bundles. Of course, I've never actually modded RF5; all I've managed to get working so far for RF3s is portrait and model texture editing, and face textures are so tightly cropped that replacing them might be a pain. As for dialogue, the extracted .txt comes out garbled, and I tried it with Grimoire just for fun but that doesn't seem to do anything.
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Trying to find sprites from the games files, but I cant find them.
the sprites won't appear as actual images unless you are using something to load the sprites like AssetStudio or a similar program. unfortunately i can't remember the name of the program that allows you to take a screenshot and rip assets from there, or something similar. but AssetStudio will do the trick and you have to load the folder called "hollow_knight_Data" from - C:\(yournamehere)\steamapps\common\Hollow Knight\hollow_knight_Data - some of the information here will vary based on what you've named your drives but the main folder is in steamapps\common\HollowKnight\hollow_knight_Data
- Active fork of AssetStudio? (AssetStudioGUI by Perfare)
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School of Dragons
I've tried exploring a few things with this but the only sound file I was able to find was the one that plays on the startup screen. I think I might have another lead with the files that steam displays but I'm doing my best and if worse comes to worst I will just try to get recordings of everything :]
- How to make mods?
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JPEGs of gun cases?
Yes, you can use a tool like asset studio to find and extract the wrap textures
- Can I find the game's textures anywhere?
- Learning how to mod
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What’s Left to Preserve for Priconne EN & Github Priconne Image Extractor
Hi, I'm the person who made priconne-image-extractor. If you're looking to decrypt .unity3d files from the EN server, you can use that to get all the .unity3d files from EN's CDN, and then use AssetStudio (https://github.com/Perfare/AssetStudio) to load the folder with all the .unity3d files. This won't work anymore for JP's server since they updated Unity a while ago, but in theory this should work for EN still.
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Does Anyone have the SFX file of Video Game Club Skill?
You can dig the audio files yourself from the game data with Asset Studio. I can get it for you, but it'll have to wait until I get home. I advice you try to dig yourself. Might find many cool things in there.
What are some alternatives?
UtinyRipper - GUI and API library to work with Engine assets, serialized and bundle files
UnityGLTF - Runtime glTF 2.0 Loader for Unity3D
Il2CppDumper - Unity il2cpp reverse engineer
dnSpy
AssetStudio - AssetStudio is an independent tool for exploring, extracting and exporting assets.
PokemonUnity - A LEGACY Unity project to help build Pokémon-esque RPG games.
UnityPy - UnityPy is python module that makes it possible to extract/unpack and edit Unity assets
Riptide - Lightweight C# networking solution for multiplayer games.
UnityLive2DExtractor - Unity Live2D Cubism 3 Extractor
com.unity.netcode.gameobjects - Netcode for GameObjects is a high-level netcode SDK that provides networking capabilities to GameObject/MonoBehaviour workflows within Unity and sits on top of underlying transport layer.
UABEA - c# uabe for newer versions of unity