Archipelago
Spring RTS game engine
Archipelago | Spring RTS game engine | |
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25 | 44 | |
362 | 3,462 | |
9.1% | 0.7% | |
9.9 | 4.6 | |
3 days ago | about 1 month ago | |
Python | C++ | |
GNU General Public License v3.0 or later | GNU General Public License v3.0 or later |
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Archipelago
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What is your thoughts on Timespinner
Due to the way it’s designed and its short length, it has a great randomizer. It is a decently popular pick in Archipelago multiworlds. In fact someone recommended it in a multiworld I was playing so I picked it up.
- Archipelago: Multiworld Multi-Game Randomizer
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Quake Brutalist Jam II
> walk through a door in an RPG Maker game end up playing a Quake level! And then, upon killing a certain enemy, be suddenly in a bossfight in a SMW ROMhack!
I just learned about this [1] yesterday but seems to be the first data point I've seen regarding something like you describe. Very cool to see, and it definitely blew my mind that things like this are now being developed.
[1] https://archipelago.gg/
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Metroidvania ROM-Hack Recommendations?
There are randomizers for many Metroidvanias at this point, each with their own community of casual and competitive players. Just in Archipelago system you can find Hollow Knight, Blasphemous, Super Metroid, SMZ3, Timespinner, and The Messenger.
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100% completed the game, now what?
I recommend checking out a randomizer mod at https://archipelago.gg/ (https://archipelago.gg/games/Stardew%20Valley/info/en). You start a new file with a defined goal (i.e. 'complete the Community Centre'), and set about seeing how fast you can do so, but... with some tweaks. For starters, you could randomize your seasons or seeds. Then things like progressive abilities and items. i.e. you earn fishing level 2, but instead of *receiving* fishing level 2, you get a Coop. When you go to Robin to buy your Coop, you receive... an Ossified Blade. And when you manage to fish up a Flounder, you receive... Fishing Level 2.
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I'm looking to contribute to coding projects related to speedrunning. What current projects excite you? Or what future projects would be beneficial to games you enjoy running/viewing?
Not really speedrunning but since GDQ has randomizers, I'll mention Archipelago. https://archipelago.gg/ Multiworld randomizer that has people contributing to add game integrations. They have documentation on how to add games https://github.com/ArchipelagoMW/Archipelago/tree/main/docs Its a lot of fun and I feel will only get better the more integrations people add! Definitely covers a lot of programming areas from assembly to networking.
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I'm cooking
It's a multiworld randomizer https://archipelago.gg/
- Factorio to Satisfactory Bridge (WIP)
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Rise of the Randomizer Romhack Panel
It’s cool stuff. Funnily enough, Zelda 1 was added to Archipelago literally yesterday.
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Has anyone listened to any good podcasts about Zelda?
Archipelago Cross-Game Multiworld Randomizer
Spring RTS game engine
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Zero-k: A libre sci-fi RTS game, with an economy based on metal and energy
Seems the support would be a realistic feature, though, because it's based on https://springrts.com/ that does support MacOS X.
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Alternative Game Engines for Marooned Unity Developers
springrts: Designed for 3D rts games. May be worth looking into if that's what you're making. The site is kind of lack luster so I didn't do too much digging around.
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OpenRA – Classic strategy games rebuilt for the modern era
...or Total Annihilation Spring, nowadays known as Spring RTS: https://springrts.com/
- Here’s how a train conductors’ view looks at night
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What is your favorite open source Linux game? Mine is Wideland (Best way to describe is the way Settlers 3 should have been)
My current favorite is Beyond All Reason. Before BAR, my favorite was Zero-K. Both BAR and zk use the same game engine, SpringRTS. BAR and zk are very similar to one another, and they're successors for Total Annihilation and Supreme Commander.
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Permafrost engine – An OpenGL RTS game engine written in C
Obligatory mention of another open source RTS engine (lineage tracing back to the original Total Annihilation): https://springrts.com/
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Troubles Installing Spring Engine. This is what downloads when I try. This folder leads to nothing. Any ideas?
Non-OSS Engine?
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What older video game holds a special place in your heart?
Total Annihilation for sure, the spiritual successor Supreme Commander is great but a bit too different for me. There's an open source recreation that's a bit rough to learn at first, but it's my favorite game of all time called Spring RTS. https://springrts.com/
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Game Engine Development.
The other thing is that if you're going to make an engine focused on rts games, you should probably study an existing RTS-focused engine. For example, here's the source code for Spring. Learn what it does, why, and how. You might decide this is good enough for what you want to do. You might decide this is pretty close, and you'll only want to extend it rather than start from scratch. You might decide to still start from scratch, but at least you learned something about requirements/ methods/ etc.
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Looking for a RTS game like Zero-K
Pretty much any game on the Spring Engine (which Zero-K is on) will work on Linux.
What are some alternatives?
h1-mod - Modification for H1 (MWR)
Godot - Godot Engine – Multi-platform 2D and 3D game engine
0ad - Git mirror of the 0 A.D. source code (http://trac.wildfiregames.com/browser)
Grit - Grit Game Engine
wesnoth - An open source, turn-based strategy game with a high fantasy theme.
Cocos2d - Cocos2d-x is a suite of open-source, cross-platform, game-development tools utilized by millions of developers across the globe. Its core has evolved to serve as the foundation for Cocos Creator 1.x & 2.x.
OpenRA - Open Source real-time strategy game engine for early Westwood games such as Command & Conquer: Red Alert written in C# using SDL and OpenGL. Runs on Windows, Linux, *BSD and Mac OS X.
openage - Free (as in freedom) open source clone of the Age of Empires II engine :rocket:
factorio-blueprint-decoder - Decode Factorio's binary `blueprint-storage.dat` file into JSON for backup, downgrading or further manipulation.
Panda3D - Powerful, mature open-source cross-platform game engine for Python and C++, developed by Disney and CMU
ironwail - High-performance QuakeSpasm fork
Allegro - The official Allegro 5 git repository. Pull requests welcome!