keymesh-addon
io_anim_seanim
keymesh-addon | io_anim_seanim | |
---|---|---|
2 | 3 | |
11 | 80 | |
- | - | |
1.4 | 4.5 | |
almost 3 years ago | about 1 year ago | |
Python | Python | |
GNU General Public License v3.0 only | MIT License |
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keymesh-addon
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Clover: A Blender Claymation
Also the KeyMesh Addon Is handy for animating meshes frame by frame
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Looking for a plugin - animated sculpts with interpolation
Do you mean KeyMesh? It's still in Alpha but https://github.com/AldrinMathew/keymesh (https://vimeo.com/506765863)
io_anim_seanim
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Need help with importing and rendering Doom Eternal models and animations
Originally I extracted models in SEModel format and managed to open them in Blender with this script: https://github.com/dtzxporter/io_model_semodel, but I failed to open SEAnim files (animation files) with this script (https://github.com/SE2Dev/io_anim_seanim), but I get this error:
- importing SEModels into blender on MacOS
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full body pic of fuse "warlord" skin which is the bundle skin (i can't port models into blender :( )
If you want to import them into blender, use Blender Source Tools, and for animations use this SEAnim Plugin.
What are some alternatives?
Screencast-Keys - Blender Add-on: Screencast Keys
Mr-Mannequins-Tools - Read the wiki installation instructions for sublime character rigging, intuitive Blender imports and easy Unreal exports!
io_model_semodel - SEModel Plugin for Blender
Blender-miHoYo-Shaders - Shader for Blender attempting to replicate the shading of Genshin Impact. These are for datamined assets, not custom-made ones nor the MMD variants.
Halo-Asset-Blender-Development-Toolset - CE/H2/H3/ODST JMS/JMA/ASS exporter for Blender
SKkeeper - Blender Addon to automate the process of applying subdivision surface modifiers to models with multiple shapekeys
source-armature-toolkit - Blender plugin that allows for easier modding and animation of the Gold Source/Source/Titanfall armatures.
Polycount - A Blender addon helping to know about your scene polycount.
Stop-motion-OBJ - A Blender add-on for importing a sequence of OBJ meshes as frames
io_scene_owm - Blender Importer for asset files exported and recompiled with TankLib/DataTool
fake-bpy-module - Fake Blender Python API module collection for the code completion.