keymesh-addon VS io_anim_seanim

Compare keymesh-addon vs io_anim_seanim and see what are their differences.

keymesh-addon

Project moved to https://github.com/aldrinsartfactory/stopmagic (by AldrinMathew)
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keymesh-addon io_anim_seanim
2 3
11 80
- -
1.4 4.5
almost 3 years ago about 1 year ago
Python Python
GNU General Public License v3.0 only MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

keymesh-addon

Posts with mentions or reviews of keymesh-addon. We have used some of these posts to build our list of alternatives and similar projects.

io_anim_seanim

Posts with mentions or reviews of io_anim_seanim. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-06-02.

What are some alternatives?

When comparing keymesh-addon and io_anim_seanim you can also consider the following projects:

Screencast-Keys - Blender Add-on: Screencast Keys

Mr-Mannequins-Tools - Read the wiki installation instructions for sublime character rigging, intuitive Blender imports and easy Unreal exports!

io_model_semodel - SEModel Plugin for Blender

Blender-miHoYo-Shaders - Shader for Blender attempting to replicate the shading of Genshin Impact. These are for datamined assets, not custom-made ones nor the MMD variants.

Halo-Asset-Blender-Development-Toolset - CE/H2/H3/ODST JMS/JMA/ASS exporter for Blender

SKkeeper - Blender Addon to automate the process of applying subdivision surface modifiers to models with multiple shapekeys

source-armature-toolkit - Blender plugin that allows for easier modding and animation of the Gold Source/Source/Titanfall armatures.

Polycount - A Blender addon helping to know about your scene polycount.

Stop-motion-OBJ - A Blender add-on for importing a sequence of OBJ meshes as frames

io_scene_owm - Blender Importer for asset files exported and recompiled with TankLib/DataTool

fake-bpy-module - Fake Blender Python API module collection for the code completion.

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