io_anim_seanim
fake-bpy-module
io_anim_seanim | fake-bpy-module | |
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3 | 2 | |
77 | 1,247 | |
- | - | |
4.5 | 8.2 | |
7 months ago | 7 days ago | |
Python | Python | |
MIT License | MIT License |
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io_anim_seanim
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Need help with importing and rendering Doom Eternal models and animations
Originally I extracted models in SEModel format and managed to open them in Blender with this script: https://github.com/dtzxporter/io_model_semodel, but I failed to open SEAnim files (animation files) with this script (https://github.com/SE2Dev/io_anim_seanim), but I get this error:
- importing SEModels into blender on MacOS
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full body pic of fuse "warlord" skin which is the bundle skin (i can't port models into blender :( )
If you want to import them into blender, use Blender Source Tools, and for animations use this SEAnim Plugin.
fake-bpy-module
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how do I make a path from defined points in a CSV?
You're welcome. To get auto-complete it's really odd, but seems to require an external editor. One way is to get the entire blender as a python module or just for completion the type definitions from https://github.com/nutti/fake-bpy-module.
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voronoi extrusion wave
Thank you! Blender's API is very verbose. I normally prefer frameworks like processing and OpenRNDR, but Blender is very powerful when it comes to lighting, materials, etc. There is limited support for auto-complete via https://github.com/nutti/fake-bpy-module
What are some alternatives?
Screencast-Keys - Blender Add-on: Screencast Keys
Blender-Launcher - Standalone client for managing official builds of Blender 3D
io_model_semodel - SEModel Plugin for Blender
blender3d_import_psk_psa - import mesh, skeleton, animation from psk, psa files to blender3d
Halo-Asset-Blender-Development-Toolset - CE/H2/H3/ODST JMS/JMA/ASS exporter for Blender
KK-Blender-Porter-Pack - Plugin pack for exporting Koikatsu characters to Blender.
source-armature-toolkit - Blender plugin that allows for easier modding and animation of the Gold Source/Source/Titanfall armatures.
Blender-Metaverse-Addon - Blender toolset for creating content for Metaverses like High Fidelity
Stop-motion-OBJ - A Blender add-on for importing a sequence of OBJ meshes as frames
fSpy-Blender - Official fSpy importer for Blender
keymesh-addon - Project moved to https://github.com/aldrinsartfactory/stopmagic
blender-xray - STALKER (aka xray-engine) import/export plugin for Blender 3D