ActionRoguelike VS FlowGraph

Compare ActionRoguelike vs FlowGraph and see what are their differences.

ActionRoguelike

Third-person Action Roguelike made in Unreal Engine C++. Project for Unreal Engine C++ Course & Stanford University (by tomlooman)

FlowGraph

Design-agnostic node system for scripting game’s flow in Unreal Engine (by MothCocoon)
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ActionRoguelike FlowGraph
5 6
3,179 1,011
- 7.1%
7.7 8.1
about 1 month ago 10 days ago
C++ C++
- MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

ActionRoguelike

Posts with mentions or reviews of ActionRoguelike. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-09-14.

What are some alternatives?

When comparing ActionRoguelike and FlowGraph you can also consider the following projects:

UEViewer - Viewer and exporter for Unreal Engine 1-4 assets (UE Viewer).

DlgSystem - Dialogue Plugin System for Unreal Engine

Ue4MarchingCubes - 📦3D Perlin Noise using Marching cubes algorithm for Unreal Engine 4📦

torrent - Full-featured BitTorrent client package and utilities

EpicSurvivalGame - Third-person Survival Game for Unreal Engine (Sample Project)

go-doudou - go-doudou(doudou pronounce /dəudəu/)is OpenAPI 3.0 (for REST) spec and Protobuf v3 (for grpc) based lightweight microservice framework. It supports monolith service application as well.

nexify.io - Develop your skills with programming courses, explained step by step, to learn by building things.

GenericGraph - Generic graph data structure plugin for ue4

DataConfig - Unreal Engine JSON/MsgPack serialization framework

Game-Networking-Resources - A Curated List of Game Network Programming Resources [Moved to: https://github.com/ThusWroteNomad/GameNetworkingResources]

HoudiniEngineForUnreal - Houdini Engine Plugin for Unreal Engine.

flowbase - A Flow-based Programming inspired micro-framework / un-framework for Go (Golang)