3dmodels VS brick

Compare 3dmodels vs brick and see what are their differences.

brick

A declarative Unix terminal UI library written in Haskell (by jtdaugherty)
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3dmodels brick
- 9
0 1,565
- -
0.0 8.0
about 9 years ago about 2 months ago
Haskell Haskell
GNU Lesser General Public License v3.0 only BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

3dmodels

Posts with mentions or reviews of 3dmodels. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning 3dmodels yet.
Tracking mentions began in Dec 2020.

brick

Posts with mentions or reviews of brick. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-21.

What are some alternatives?

When comparing 3dmodels and brick you can also consider the following projects:

GLUtil - Utility functions for working with OpenGL BufferObjects, GLSL shaders, and textures.

TuiCss - Text-based user interface CSS library

clay - A CSS preprocessor as embedded Haskell.

reanimate - Haskell library for building declarative animations based on SVG graphics

implicit - A math-inspired CAD program in haskell. CSG, bevels, and shells; 2D & 3D geometry; 2D gcode generation...

gloss - Painless 2D vector graphics, animations and simulations.

plot-light - A lightweight plotting library, exporting to SVG

Rasterific - A drawing engine in Haskell

vty-ui - A terminal user interface programming library similar to graphical interfaces such as GTK and QT. (DEPRECATED, see https://github.com/jtdaugherty/brick)

splines - B-Splines, other splines, and NURBS in Haskell.

OpenGL - Haskell bindings to OpenGL