brick VS OpenGL

Compare brick vs OpenGL and see what are their differences.

brick

A declarative Unix terminal UI library written in Haskell (by jtdaugherty)

OpenGL

Haskell bindings to OpenGL (by haskell-opengl)
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brick OpenGL
9 0
1,550 142
- 0.0%
8.0 0.0
15 days ago over 1 year ago
Haskell Haskell
GNU General Public License v3.0 or later BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

brick

Posts with mentions or reviews of brick. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2024-02-21.

OpenGL

Posts with mentions or reviews of OpenGL. We have used some of these posts to build our list of alternatives and similar projects.

We haven't tracked posts mentioning OpenGL yet.
Tracking mentions began in Dec 2020.

What are some alternatives?

When comparing brick and OpenGL you can also consider the following projects:

TuiCss - Text-based user interface CSS library

X11 - A Haskell binding to the X11 graphics library.

matplotlib - Haskell bindings for Python's Matplotlib

gloss - Painless 2D vector graphics, animations and simulations.

reanimate - Haskell library for building declarative animations based on SVG graphics

implicit - A math-inspired CAD program in haskell. CSG, bevels, and shells; 2D & 3D geometry; 2D gcode generation...

plot-light - A lightweight plotting library, exporting to SVG

imagemagick - haskell imagemagick bindings

diagrams-cairo - Cairo backend for diagrams

Rasterific - A drawing engine in Haskell