3d-model-ui-preview VS line-renderer-collider

Compare 3d-model-ui-preview vs line-renderer-collider and see what are their differences.

3d-model-ui-preview

Learn how to show animated 3D Models on your UI using a Canvas, Render Texture, and any 3d model (by llamacademy)

line-renderer-collider

Learn how to dynamically generate a collider that aligns to your Line Renderer regardless of shape or size of your Line Renderer (by llamacademy)
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3d-model-ui-preview line-renderer-collider
1 2
14 16
- -
10.0 0.0
over 1 year ago almost 2 years ago
ShaderLab ShaderLab
MIT License MIT License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

3d-model-ui-preview

Posts with mentions or reviews of 3d-model-ui-preview. We have used some of these posts to build our list of alternatives and similar projects.

line-renderer-collider

Posts with mentions or reviews of line-renderer-collider. We have used some of these posts to build our list of alternatives and similar projects.

What are some alternatives?

When comparing 3d-model-ui-preview and line-renderer-collider you can also consider the following projects:

juicy-springs - Transform your simple, bland transitions and movement into juicy springy movement!

cinemachine-basics-1 - learn how you can use the Transposer and Composer (and what each configuration option does!) to frame & follow your Player using Cinemachine!

unity-iap-2023 - Learn how to set up Unity IAP for both Google Play and the Apple App Store

ai-series-part-40 - Learn how you can implement the jobs system to improve the performance of Line of Sight checking for your AI!

raycasting-explained - In this tutorial repository I aim to make it really clear how each of the Ray, Sphere, Box, and Capsule casts work, look, behave, and how you can use each one of them to achieve your "casting" goals!

ai-series-part-41 - In this Unity tutorial, learn how to make your AI throw accurate projectiles at stationary or moving targets given only a maximum allowable throw

unity-csharp-basics-3 - Learn about some fundamentals in Unity - Lifecycle events, Instantiate, and Destroy!

flamethrower - In this repository you can learn how to implement a flamethrower that damages enemies over time, including applying a burning effect to the enemy

scene-inspector-debug-information - Learn how to extend an existing Inspector in the Unity Editor and draw debug information in the Scene View.