3d-model-ui-preview
ai-series-part-41
3d-model-ui-preview | ai-series-part-41 | |
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1 | 1 | |
14 | 9 | |
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10.0 | 10.0 | |
over 1 year ago | over 1 year ago | |
ShaderLab | ShaderLab | |
MIT License | MIT License |
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3d-model-ui-preview
ai-series-part-41
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Learn how to make scary-accurate projectile throwing AI! This week I'll cover some math you probably already learned and forgot, but in a more fun way...where we'll make some AI throw balls at us and hit us repeatedly! Full Tutorial & Repository in Comments!
As always, the full project code is available on GitHub for you to play around with.
What are some alternatives?
juicy-springs - Transform your simple, bland transitions and movement into juicy springy movement!
line-renderer-collider - Learn how to dynamically generate a collider that aligns to your Line Renderer regardless of shape or size of your Line Renderer
unity-iap-2023 - Learn how to set up Unity IAP for both Google Play and the Apple App Store
ai-series-part-40 - Learn how you can implement the jobs system to improve the performance of Line of Sight checking for your AI!
raycasting-explained - In this tutorial repository I aim to make it really clear how each of the Ray, Sphere, Box, and Capsule casts work, look, behave, and how you can use each one of them to achieve your "casting" goals!
ai-series-part-42 - Learn how to combine a Root Motion animated model with a NavMeshAgent. This gives you all the pathing benefits and local avoidance of the Navigation System with the precise animation you expect from Root Motion.
unity-csharp-basics-3 - Learn about some fundamentals in Unity - Lifecycle events, Instantiate, and Destroy!
unity-csharp-basics-6 - In this tutorial repository you'll learn what Inheritance is (it's not passing on hereditary traits or getting money!), how to use it (you already are using it!), what an Interface is, how to use it, and what the difference between the two are!
scene-inspector-debug-information - Learn how to extend an existing Inspector in the Unity Editor and draw debug information in the Scene View.
level-resetting - Learn how to reset a scene in Unity back to its original state after the player has died, lost, or even won!
vertex-displacement-basics - Learn some of the basics of Vertex Displacement in a shader. A "breathing" effect, and a wiggle side to side effect!