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Top 22 collision-detection Open-Source Projects
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cute_headers
Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
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DetectDee
DetectDee: Hunt down social media accounts by username, email or phone across social networks.
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Robotics Library (RL)
The Robotics Library (RL) is a self-contained C++ library for rigid body kinematics and dynamics, motion planning, and control.
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awesome-collision-detection
:sunglasses: A curated list of awesome collision detection libraries and resources
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
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Minie
Integrate Bullet Physics and V-HACD into jMonkeyEngine projects. (code has New BSD license) (by stephengold)
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3D-Redstone-Simulator
A web app to simulate redstone circuitry (boolean logic) in a minecraft-like 3D environment.
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ConvexBodyProximityQueries.jl
A fast module for computing proximity queries between convex bodies in 2D/3D
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bottlecap
bottlecap - Lightweight JavaScript 2D Game Engine For Making Cross-Platform Hypercasual Games
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PyCollision
Quickly makes hitboxes given an image, useful for collision detection. view demo images: https://github.com/PaulleDemon/PyCollision/blob/main/DemoImages.md
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Asteroid_game_with_physics
Asteroid game minimal working physics using GJK Algorithm on Java Processing v3.5
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SaaSHub
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Project mention: Hunt down social media accounts by username, email or phone across social networks. | /r/Cybersecurity101 | 2023-05-06
Project mention: How I Coded a game of Asteroids while dealing with SVG paths in P5 | dev.to | 2024-03-09P5 does have a library for that very purpose but lets not bother with any of that right now.
Replaced native bullet with Minie (GitHub - stephengold/Minie: Integrate Bullet Physics and V-HACD into jMonkeyEngine projects. (code has New BSD license))
If you want to use xpbd, check https://github.com/felipeek/raw-physics as a reference
Project mention: Any tips on algorithmns I could use to solve collisions between 2 moving rectanges? | /r/gamedev | 2023-05-13Looks like you're doing web so you might be interested in the typescript port of bump.
JBullet is a Java port of the Bullet real-time physics engine. It's not developed directly by the jmonkey team, but a fork from one of the team members is used as a third-party library in the main project, so it's worth a check as well.
collision-detection related posts
- How I Coded a game of Asteroids while dealing with SVG paths in P5
- Physics Engine Resources
- Any tips on algorithmns I could use to solve collisions between 2 moving rectanges?
- Simulating collisions
- Writing A 2D Game Framework in Javascript
- You like Mario? Here's a version I coded from scratch with nothing but HTML Canvas and JavaScript.
- I got fed up with GMS2's default collision events, so I designed a replacement.
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A note from our sponsor - SaaSHub
www.saashub.com | 25 Apr 2024
Index
What are some of the best open-source collision-detection projects? This list will help you:
Project | Stars | |
---|---|---|
1 | cute_headers | 4,105 |
2 | reactphysics3d | 1,423 |
3 | FCL | 1,296 |
4 | DetectDee | 1,099 |
5 | Robotics Library (RL) | 844 |
6 | awesome-collision-detection | 821 |
7 | p5.collide2D | 567 |
8 | exengine | 532 |
9 | parry | 494 |
10 | Minie | 119 |
11 | autogrip | 101 |
12 | raw-physics | 95 |
13 | 3D-Redstone-Simulator | 61 |
14 | Loj-Hadron-Collider | 36 |
15 | Geometry | 26 |
16 | ConvexBodyProximityQueries.jl | 22 |
17 | bump.ts | 21 |
18 | bottlecap | 16 |
19 | FastCollisionDetectionLib | 12 |
20 | PyCollision | 9 |
21 | jbullet | 6 |
22 | Asteroid_game_with_physics | 4 |
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