Any tips on algorithmns I could use to solve collisions between 2 moving rectanges?

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  • bump.lua

    A collision detection library for Lua

  • Look at how bump.lua does AABB collisions. I think part of what's important about how it works is that an entity moves and then handles collisions before going onto the next entity. So you're less likely to have vibrating behavior because objects only move from your input instead of an inherent velocity. Or maybe because it forces you to think harder about momentum since you need to maintain it yourself.

  • bump.ts

    A collision detection library for TypeScript. Ported from bump.lua.

  • Looks like you're doing web so you might be interested in the typescript port of bump.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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