Rlua Alternatives
Similar projects and alternatives to rlua
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JetBrains
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sol2
Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:
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SonarLint
Deliver Cleaner and Safer Code - Right in Your IDE of Choice!. SonarLint is a free and open source IDE extension that identifies and catches bugs and vulnerabilities as you code, directly in the IDE. Install from your favorite IDE marketplace today.
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rust-bindgen
Automatically generates Rust FFI bindings to C (and some C++) libraries.
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luau
A fast, small, safe, gradually typed embeddable scripting language derived from Lua
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rlua reviews and mentions
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What is your favourite Rust specific feature that you miss in other languages?
Some sys crates do embed the source files, like rlua for example.
- Hey Rustaceans! Got an easy question? Ask here (9/2022)!
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Lua: Good, Bad, and Ugly Parts
[1] - https://github.com/amethyst/rlua/blob/master/examples/guided_tour.rs
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I hate automod and have a question
Yes though, given that a CCleaner/BleachBit-style situation is going to be I/O-bound, I'd probably go with rlua, PyO3, or rust-cpython for plugins.
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Ketos: Lisp dialect scripting and extension language for Rust programs
I wrote up some rust low-level bindings for guile [1]. The problem is that Guile liberally uses setjmp/longjmp, which breaks rust destructors. It might be possible to fix this by wrapping every call the way rlua does [2], but I'm not familiar enough with Guile to know.
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Rust's interface to the Lua programming language is called 'mlua'. not Lust. This should get fixed.
And.. another binding finally called rlua https://github.com/amethyst/rlua
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Does rust have function works like eval?
hlua or rlua are what you want for Lua, rust-cpython or PyO3 for Python, rutie for Ruby, and possibly deno_core for JavaScript.
- Embedding Lisp in C++ – A Recipe
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I open sourced a game I just released on Steam, written in Lua
Janet is what introduced me to Fennel. Conjure [1] sold me on Fennel over Janet. The Neovim community is rallying around Lua.
(And in fact, what sold me on Rust was its truly excellent Lua FFI support [2].)
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Extend Rust app using Lua
As for mlua vs rlua. I personally prefer rlua, as mlua got forked right before some big changes to rlua to get rid of possible UB in it's safe interface. Mlua managed to fix most of it, but it did cause me to trust rlua more. There is some discussion about it here https://github.com/amethyst/rlua/issues/172
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Practicality of embedding a lisp/scheme interpreter that is implemented as C library?
You can have a look at rlua: https://github.com/amethyst/rlua It's a safe wrapper around the Lua language. This is also an interpreter implemented as a C library. Apparently it wasn't easy to make a completely safe wrapper around Lua but this crate is really ergonomic imo.
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Haskell ghost knowledge; difficult to access, not written down
Idiomatic bindings to the Lua reference implementation are tricky: https://github.com/amethyst/rlua/issues/172#issuecomment-616975763
Stats
amethyst/rlua is an open source project licensed under GNU General Public License v3.0 or later which is an OSI approved license.
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