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Bincode Alternatives
Similar projects and alternatives to bincode
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CodeRabbit
CodeRabbit: AI Code Reviews for Developers. Revolutionize your code reviews with AI. CodeRabbit offers PR summaries, code walkthroughs, 1-click suggestions, and AST-based analysis. Boost productivity and code quality across all major languages with each PR.
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MangoHud
A Vulkan and OpenGL overlay for monitoring FPS, temperatures, CPU/GPU load and more. Discord: https://discordapp.com/invite/Gj5YmBb
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
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sqlx
🧰 The Rust SQL Toolkit. An async, pure Rust SQL crate featuring compile-time checked queries without a DSL. Supports PostgreSQL, MySQL, and SQLite. (by launchbadge)
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SaaSHub
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bincode discussion
bincode reviews and mentions
- Bincode 2.0.0
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Build "For you" recommendations using AI on Fastly!
Now we have 500 small datasets and an index that maps centroid points to the relevant dataset. Next, to enable real-time performance, we want to precompile search graphs so that we don't need to initialize and construct them at runtime, and can use as little CPU time as possible. A really fast nearest-neighbor algorithm is Hierarchical Navigable Small Worlds (HNSW), and it has a pure Rust implementation, which we're using to write our edge app. So we wrote a small standalone Rust app to construct the HNSW graph structs for each dataset, and then used bincode to export the memory of the instantiated struct into a binary blob.
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Hey Rustaceans! Got a question? Ask here (14/2023)!
Ermm... actually I meant something like this: playground, but then I realized it's basically (de)serialization, and I just found that we already have a crate for that: bincode.
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Convert a base-64 encoded, serialised, Rust struct to a Python class
One, figure out the bincode format (documented here: https://github.com/bincode-org/bincode/blob/trunk/docs/spec.md) and write your own parser. Maybe a one-off that specifically only handles this one data structure would be fairly straightforward.
- Fang, async background processing for Rust
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impl serde::Deserialize... is it really that complicated?
Step 1: The Deserialize type requests data from the Deserializer with one of the deserialize_type methods. This gives it an opportunity to provide certain metadata about the type: structs provide a list of fields, enums provide a list of variants, tuples provide a length, etc. Some data formats (notably bincode) require this metadata to drive deserializing, as the wire format is not self-describing. Crucially, the Deserialize type also provides a visitor that is capable of receiving the requested data from the Deserializer.
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A nicer way to pack this message?
Alternatively, give Bincode a try.
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Hey Rustaceans! Got an easy question? Ask here (9/2022)!
Like separate instructions? I was thinking if a instruction have unknown length I make sure I have some kind of header field that tells the data length of the instruction so receiver knows when next instruction starts. And I was planning on using Bincode with serde to serialize and dezerialize like structs and stuff.
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Easily converts a struct into Vec<u8> and back.
Isn't this essentially bincode?
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Does rust have function works like eval?
This is similar in practice to using abi_stable, and end-users will still receive compiled files, but your plugins will be sandboxed and a single build will work on all platforms. The downside is that it's a bit more work because WebAssembly's support for passing complex data types between the host and the WebAssembly code is in the preliminary stages, so you need to do something like using Serde to encode your data into something like Bincode or MessagePack (or JSON and friends) to hand it off between the host and the plugin.
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Stats
servo/bincode is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of bincode is Rust.