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ShapeEngine Alternatives
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CorgEng
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WorkOS
The modern identity platform for B2B SaaS. The APIs are flexible and easy-to-use, supporting authentication, user identity, and complex enterprise features like SSO and SCIM provisioning.
ShapeEngine reviews and mentions
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The Shape Engine collision system query/cast functions like raycasting are now working! Just some minor stuff is needed now for finishing the collision system overhaul :)
It already is open source! It is called Shape Engine ;) What you see in the video is not stable yet and will take a little longer until it is merged with the rest of Shape Engine.
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I implemented some functions to draw circles/rectangles in an interesting way 🦓😉
You can always find the code in the shape engine repository: -Drawing.cs(line 98 & 175 => DrawCircleCheckeredLines/DrawRectangleCheckeredLines) -SimpleCollision.cs (line 2507 - 2715) For the rectangle, you need the IntersectLineRect functions in the simple collision class.
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Galaxy Unknown´s Palette Changing System is finally working ;)
Btw Galaxy Unknown is developed with ShapeEngine which is based on Raylib :)
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I just released the first alpha version of my custom-made "engine/framework" called Shape Engine! It is based on raylib and focuses on only using draw functions instead of textures. Thanks, ray for making it possible with raylib 😉
- GitHub
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A note from our sponsor - WorkOS
workos.com | 27 Apr 2024
Stats
DaveGreen-Games/ShapeEngine is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of ShapeEngine is C#.
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