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ShapeEngine
My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.
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InfluxDB
Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.
You can always find the code in the shape engine repository: -Drawing.cs(line 98 & 175 => DrawCircleCheckeredLines/DrawRectangleCheckeredLines) -SimpleCollision.cs (line 2507 - 2715) For the rectangle, you need the IntersectLineRect functions in the simple collision class.
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