Suggest an alternative to

ShapeEngine

My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.

Why do you think that https://github.com/ChrisDill/Raylib-cs is a good alternative to ShapeEngine

A URL to the alternative repo (e.g. GitHub, GitLab)

Here you can share your experience with the project you are suggesting or its comparison with ShapeEngine. Optional.

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