The Shape Engine collision system query/cast functions like raycasting are now working! Just some minor stuff is needed now for finishing the collision system overhaul :)

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  • ShapeEngine

    My custom made engine based on the great Raylib Framework. Main focus is being performant and only using draw functions instead of textures.

  • It already is open source! It is called Shape Engine ;) What you see in the video is not stable yet and will take a little longer until it is merged with the rest of Shape Engine.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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