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FallingParkour Alternatives
Similar projects and alternatives to FallingParkour
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NOTE:
The number of mentions on this list indicates mentions on common posts plus user suggested alternatives.
Hence, a higher number means a better FallingParkour alternative or higher similarity.
FallingParkour reviews and mentions
Posts with mentions or reviews of FallingParkour.
We have used some of these posts to build our list of alternatives
and similar projects. The last one was on 2021-11-21.
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Diagram for Describing Physics Objects in Unity
That way they follow the ground but can still collide with objects attached to it. I even used this idea to make obstacle courses without having to worry about the player getting thrown off for a multiplayer game (that was this project https://github.com/nicholas-maltbie/FallingParkour). Happy to talk about it more if you have any other questions.
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3rd Person Controller - Updated
Feel free to steal some of my code it’s under a MIT license - https://github.com/nicholas-maltbie/FallingParkour/blob/main/Assets/Scripts/Character/KinematicCharacterController.cs
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Am I blind or is Character Class Creation this hard?
I do have a multiplier networked character controller with prefab variations from a previous project. * mirror networking - look under Assets/Prefabs/Player - https://github.com/nicholas-maltbie/PropHunt-Mirror * mlapi - https://github.com/nicholas-maltbie/FallingParkour
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MLAPI Spawned Object Limit
My project is open source here nicholas-maltbie/FallingParkour: Multiplayer racing game made with Unity (github.com)
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Started as a bug, but it's too fun to give up now
I was frustrated by the lack of a character controller and documentation online so I made my own (people sold them for like $60 on the asset store, I don't want to pay that for a silly project with friends). Here is the source code for the character controller if you're interested KinematicCharacterController.cs. I'm going to try and make a series of short videos explaining how it works.
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Opinions on Mirror and MLAPI
Here is the specific PR with the changes - Switch Networking Library to MLAPI (#39) · nicholas-maltbie/FallingParkour@39cb0f3 (github.com)
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Making an Open Source Project Similar to Fall Guys - Feedback Welcome
Just added a new game mode and looking for feedback on how the player controls and implementation of the existing game modes. Any advice or ideas are welcome. This is an open source project hosted on GitHub at https://github.com/nicholas-maltbie/FallingParkour.
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Hexagons!
Here is a link to the current code https://github.com/nicholas-maltbie/FallingParkour/blob/feature/broken-floor/Assets/Scripts/Environment/Hexagon/RadialHexagonGrid.cs
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Made a new update for my open source hobby project - Falling Parkour Update v0.0.17
Open source project is hosted on GitHub here - https://github.com/nicholas-maltbie/FallingParkour
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A note from our sponsor - InfluxDB
www.influxdata.com | 3 May 2024
Stats
Basic FallingParkour repo stats
10
18
0.0
over 2 years ago
nicholas-maltbie/FallingParkour is an open source project licensed under MIT License which is an OSI approved license.
The primary programming language of FallingParkour is C#.
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