PropHunt-Mirror

PropHunt project made using Unity and Mirror Networking (by nicholas-maltbie)

PropHunt-Mirror Alternatives

Similar projects and alternatives to PropHunt-Mirror

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a better PropHunt-Mirror alternative or higher similarity.

PropHunt-Mirror reviews and mentions

Posts with mentions or reviews of PropHunt-Mirror. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-30.
  • Am I blind or is Character Class Creation this hard?
    2 projects | /r/Unity3D | 30 Sep 2021
    I do have a multiplier networked character controller with prefab variations from a previous project. * mirror networking - look under Assets/Prefabs/Player - https://github.com/nicholas-maltbie/PropHunt-Mirror * mlapi - https://github.com/nicholas-maltbie/FallingParkour
  • Combat Mechanics for Multiplayer Hide and Seek Game
    1 project | /r/gamedesign | 26 May 2021
    I've played a lot of games with combat mechanics but I feel like a hide and seek game should work a little differently. Just as a test, I setup a game with my friend and they started moving and running around a lot as a smaller prop and it was almost impossible for me to be able to hit him reliably (movement in the game is pretty fast as of now). I'm willing to try and implement multiple combat, movement, and hiding mechanics but I'm not sure where to start. The project is open source and hosted on github (Just a hobby project so nothing too special) nicholas-maltbie/PropHunt-Mirror: PropHunt project made using Unity and Mirror Networking (github.com)
  • Problems With MacOS Cross Platform Build
    1 project | /r/unity | 23 Apr 2021
    Here is the link to my whole repository if you want to know more about the individual configuration settings - https://github.com/nicholas-maltbie/PropHunt-Mirror
    2 projects | /r/Unity3D | 23 Apr 2021
    Commands used to build project, whole script here - https://github.com/nicholas-maltbie/PropHunt-Mirror/blob/main/Assets/Editor/ScriptBatch.cs
  • Working on Open Source PropHunt like Project, looking for feedback on character movement.
    1 project | /r/unity | 9 Apr 2021
    Making a comment to note extra info (I'm not the best at reddit). Here is the project repo link - https://github.com/nicholas-maltbie/PropHunt-Mirror, the branch I'm currently working is feature/highlight-local with some extra features to highlight the objects that a prop is looking at (Adding as part of PR#25).
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    workos.com | 25 Apr 2024
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Stats

Basic PropHunt-Mirror repo stats
5
6
1.8
almost 3 years ago

nicholas-maltbie/PropHunt-Mirror is an open source project licensed under MIT License which is an OSI approved license.

The primary programming language of PropHunt-Mirror is C#.


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