Godot rewrite in Rust?

This page summarizes the projects mentioned and recommended in the original post on reddit.com/r/godot

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  • Godot

    Godot Engine – Multi-platform 2D and 3D game engine

  • Fyrox

    3D and 2D game engine written in Rust

    If you are looking for a Rust-based engine, you would be much better served with something like Bevy (https://bevyengine.org/) or Fyrox (https://fyrox.rs/) instead of waiting for someone to rewrite Godot.

  • InfluxDB

    Access the most powerful time series database as a service. Ingest, store, & analyze all types of time series data in a fully-managed, purpose-built database. Keep data forever with low-cost storage and superior data compression.

  • bevy

    A refreshingly simple data-driven game engine built in Rust

    If you are looking for a Rust-based engine, you would be much better served with something like Bevy (https://bevyengine.org/) or Fyrox (https://fyrox.rs/) instead of waiting for someone to rewrite Godot.

  • gdnative

    Rust bindings for Godot 3

    That said, what you may want to keep an eye on are Rust bindings like: https://github.com/godot-rust/godot-rust

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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