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You can track progress here: https://github.com/godotengine/godot/milestone/9 Once it hits 100%, I believe it's going into Beta.
That's it, it's due a pull request soon to update it, and then a refactor into master branch. There've been a few commits in master to stuff that needed to change to get dotnet6 working, which is what my fork collates together. Usually this stuff happens in contributers local forks, e.g. there's a couple more recent changes from raulsntos here: https://github.com/raulsntos/godot/commit/f798ebdd96a7b23896ae4c915ee18f0a459c915f