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InfluxDB
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SaaSHub
SaaSHub - Software Alternatives and Reviews. SaaSHub helps you find the best software and product alternatives
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rustris
A no-frills Tetris implementation written in Rust with the Piston game engine, and Rodio for music.
There's also macroquad, it's exclusively 2D, I personally haven't done anything with it but it seems to be quite lightweight and portable (being able to target IOS, Android and HTML5 alongside Windos, Linux and MacOs)
Alongside macroquad, ggez is also quite popular for 2D, It aims to implement an API based on a Rustified version of the LÖVE framework
The only "engine", as in a framework, with a graphical editor and support for scripting, I know of is Fyrox (formerly known as RG3D), or at least that I know of (I'd like to hear of more). The rest of the Rust engines don't have an editor just yet.
Alongside macroquad, ggez is also quite popular for 2D, It aims to implement an API based on a Rustified version of the LÖVE framework
The most popular engine is probably Bevy, supports 2D and 3D.
I've only worked with Bevy. No graphical editor, but its entity components system is a pleasure to work with once you've got the hang of it. Bevy endless game is an example game I've made to get a feel for the engine (1 single main file). It uses an older version of Bevy but shows how some of the features are used.
Development on Amethyst (the engine) stopped, the Amethyst Foundation is now focusing on developing engine agnostic tools, like Legion and Distill
Development on Amethyst (the engine) stopped, the Amethyst Foundation is now focusing on developing engine agnostic tools, like Legion and Distill
When I did Tetris in Rust, I used Piston - specifically the piston_window convenience functions. I was looking for something that was 2D only, and very simple.
A third option is nannou https://nannou.cc/ nannou was meant for creative coding (like Processing), like, writing small demos and such, but it can perfectly work for gamedev
Another great option is ggez or, better yet, https://github.com/ggez/good-web-game which is a reimplementation of ggez on more extensible tech (and it runs on web and mobile too)
How about Notan engine which also lets you compile to WebAssembly?