what GameEngine should i use to make games in rust?, is rust compile-time good enough for games?

This page summarizes the projects mentioned and recommended in the original post on /r/rust_gamedev

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  • macroquad

    Cross-platform game engine in Rust.

    Depending on the game you want to make and your target platform. In my opinion the best is Bevy, you can use the dynamic feature for fast compile time and fast iteration. If you want something small Macroquad is a great option, it has a great compile time.

  • bevy

    A refreshingly simple data-driven game engine built in Rust

    Depending on the game you want to make and your target platform. In my opinion the best is Bevy, you can use the dynamic feature for fast compile time and fast iteration. If you want something small Macroquad is a great option, it has a great compile time.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

  • Fyrox

    3D and 2D game engine written in Rust

    You could try Fyrox, I heard that it's great, but I never tried it.

  • arewegameyet

    The repository for https://arewegameyet.rs

    See https://arewegameyet.rs for libraries and engines.

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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