Where to get started on making a custom game engine?

This page summarizes the projects mentioned and recommended in the original post on /r/gamedev

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  • LearnOpenGL

    Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com

  • Forget the idea to create a custom game engine. Start by learning how to create a game instead and the engine will get a shape at some point. You should give learnopengl a shot. It will teach you some fundamentals for getting a basic window with a triangle up 'n running and in time you'll connect the dots and learn how to render sprites, fonts, models and what not.

  • UnrealEngine

  • Like this place.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

    InfluxDB logo
  • coin

    Coin3D core library

  • You could look at Coin3D : https://github.com/coin3d/coin

  • ODE

    Open Dynamics Engine (ODE) github mirror from https://bitbucket.org/odedevs/ode (by thomasmarsh)

  • Godot

    Godot Engine – Multi-platform 2D and 3D game engine

  • Godot Is another good one, a fully FOSS engine. Maybe even get involved with the community and help with simple tasks or debugging or documentation.

  • OpenFrameworks

    openFrameworks is a community-developed cross platform toolkit for creative coding in C++.

  • q.v. https://openframeworks.cc/

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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