Why are games mostly coded in c++ instead of other languages?

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  • Godot

    Godot Engine – Multi-platform 2D and 3D game engine

  • Likewise, Godot is entirely C++ and unlike Unity, you can easily see this for yourself by going to the Github repo. I'm not sure why you think otherwise? Yes, users can write their games in GDScript or C#, but fundamentally these are relying on the engine which is still C++. In the case of GDScript, just like Unreal blueprints it's a VM written in C++.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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