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In the same way, if your goal is to make a game, why go to the trouble of writing all the code to do basic things like loading images and drawing sprites and playing sounds when you could just type "import pyglet"?
When people think of a "game engine", they usually think of something with its own GUI and editor, like the Godot engine or Unity or Unreal Engine, but those are still basically the same thing: a collection of software that does basic game tasks, but with graphical interfaces.