Unity patents "Methods and apparatuses to improve the performance of a video game engine using an Entity Component System (ECS)"

This page summarizes the projects mentioned and recommended in the original post on /r/programming

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  • bevy

    A refreshingly simple data-driven game engine built in Rust

  • There is prior art for this. Bevy is a game engine in Rust that is built on an Entity Component System, with an initial commit to Github on November 12, 2019.

  • artemis-odb

    A continuation of the popular Artemis ECS framework

  • Modern fork of it for those who are curious: https://github.com/junkdog/artemis-odb

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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  • Godot

    Godot Engine – Multi-platform 2D and 3D game engine

  • Time to really investigate https://godotengine.org/ !

NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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