Unity patents "Methods and apparatuses to improve [..] an Entity Component System (ECS)"

This page summarizes the projects mentioned and recommended in the original post on /r/bevy

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  • bevy

    A refreshingly simple data-driven game engine built in Rust

  • I saw the "Bevy ECS V2" PR linked elsewhere since it has a breakdown of the ECS landscape.

  • legion

    High performance Rust ECS library

  • Bevy was introduced in 2020 and the patent was filed in 2018. I don't think any of the ECS mentioned predate the patent filing (looks like legion introduced this model in 2019), so it's not as derivative as it seems in the current landscape.

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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NOTE: The number of mentions on this list indicates mentions on common posts plus user suggested alternatives. Hence, a higher number means a more popular project.

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