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All else being equal, I agree, but if you want to code a game, you might keep up more enthusiasm if you're using the Unity-like Godot game engine and its Python-inspired GDScript, while, if you're enthusiastic about web development, JavaScript might be better at keeping you hyped up and raring to practice more. Likewise, if you're modding a game that uses Lua for its internal scripting, Luna might serve that role.
A Django ecosystem (all my web apps more complex than something like miniserve use Python on the server side.)
I literally spent a lot of time refactoring it into C++ with proper OOP diagram and uses virtual base to simplify storing and calling them. I would never ever start doing these App level programming with C, because I found that the mindset of C basically ainโt good for app development and it lacks good libraries for these, too.