zelda3
Steam-Play-None
zelda3 | Steam-Play-None | |
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64 | 20 | |
4,150 | 61 | |
- | - | |
4.9 | 0.0 | |
5 months ago | over 1 year ago | |
C | Shell | |
GNU General Public License v3.0 or later | Creative Commons Zero v1.0 Universal |
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zelda3
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Lessons from Open-Source Game Projects
Zelda3 - Zelda 3 clone. C, SDL2
- The Legend of Zelda A Link to the Past PC Port
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Did someone say we are all playing Zelda??
here’s the GitHub link to it. there is also a native PC port of Ocarina of time called ship of harkinian. I highly recommend playing these games in their native pc ports for a more modern way with some QoL changes.
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PC Ports, Decompilations, Remakes, Demakes, Fan Games, Conversion Mods, Texture Packs!
The Legend of Zelda A Link To The Past Decompilation: https://github.com/snesrev/zelda3
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zelda link to past port
Have you tried to follow the instructions from the Zelda3 official GitHub page?.
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I asked for Tears of the Kingdom; they sold out, so I got the next best thing.
I recently imported US version so I can have a legal rom for the PC port. Highly recommend, runs awesome, with widescreen support etc.
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how exactly does the mixture of reverse enginiring and porting games work?
i have looked into reverse engiring games from things like the legend of zelda project of RE games. i came across the port of ALTTP which is here: https://github.com/snesrev/zelda3. im intrested in both learning how games work and more importantly porting them into a more readable langauges. I havent started learning anything as i want to understand the fundamentals and the back bones into creating a port. While i started on looking into programming langauges i found actually picking one diffecult. They all seem to have diffrent use cases but i want one that is easy to start off with, i was thinking of either c# or c++, even after picking a code language to settle on, with a port of older games, how does a game engine come into play? iv seen people talking about unity or unreal, but im a little confused on that. can i create a game entirly without a game engine? is porting a game without an engine a good idea? it says the ALTTP was made in c but does it use a game engine or not?
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Best route to play Zelda GB games?
An amazing version right now would be the unofficial PC port based on a decompilation of the actual SNES game. It has a bunch of additional features like widescreen and MSU support.
- What do you guys play? Since I received my deck in the mail, I have found myself increasingly more interested in pixel games and top-down style games. Any suggestions on really good battery friendly games?
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First time playing A Link To The Past and wow it’s amazing!
Let's not forget this, either: https://github.com/snesrev/zelda3
Steam-Play-None
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Force Steam to use Linux build of software (Substance, Blender)
As far as I know you have two options: - Select Steam Linux Runtime as compatibility tool (There may be issues depending on the app). - Install Steam-Play-None and select it as compatibility tool. For the latter you can do it manually, via ProtonUp-Qt or directly with wget in the terminal: wget https://github.com/Scrumplex/Steam-Play-None/archive/refs/heads/main.tar.gz tar -xzf main.tar.gz -C ~/.steam/steam/compatibilitytools.d/
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How do I know which version (Native Linux or Windows + Proton) Steam is going to install before installing the game?
Yup. This does put a Steam layer over the top, but it shouldn’t be an issue for most games. Only game I’ve seen where it was was CrossCode which stutters unless you play it through a custom runtime without it https://github.com/Scrumplex/Steam-Play-None
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Is there a way to make a windows game launch a .desktop file instead of running normally?
Install Steam-Play-None and select it instead.
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Fellow Deck owners, what's your favorite single player game that you don't think enough people know about?
But seriously, I did check through a few scenarios ingame and everything was quite readable for me holding the Deck at a typical distance. CrossCode is one of my favorite games and I would absolutely recommend it, but be aware in super heavy combat scenes the Deck will stutter without applying this fix to tell it to run via the linux native version instead of the proton version that Valve assigned it by default for some reason.
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How to switch to native on steam?
Use Steam-Play-None.
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Your favorite (modern) pixel JRPGs?
Install this with proton up-qt and use it as your compatibility layer for Crosscode. You’ll not get achievements but performance will be perfect https://github.com/Scrumplex/Steam-Play-None
- What do you guys play? Since I received my deck in the mail, I have found myself increasingly more interested in pixel games and top-down style games. Any suggestions on really good battery friendly games?
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Steam Spring Sale is Now Live
Quick heads up, the stuttering in CrossCode can be fixed by telling Steam to not use any compatability layer and just run the native Linux version of the game - unfortunately by default the UI doesn't support this but it can be fixed pretty easily with this mod.
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[AMA] We're Radical Fish Games, developer for CrossCode - a JRPG-inspired Action-RPG. Now working on Project Terra!
/u/Scrumplex was kind enough to post a fix for this problem. Find it in this repository. Runs buttery-smooth on my Deck now.
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Gift card
Based on those games, I think you might enjoy CrossCode. There's a free demo so you can check it out before purchasing. Note that later in the game you can encounter some performance issues running the game via the default Proton version, but you can apply this fix to run the native Linux version of the game and it runs flawlessly on Deck.
What are some alternatives?
xenia - Non-maintained mousehook/stfs & other hacks branch, check https://github.com/marinesciencedude/xenia-canary-mousehook for more up-to-date version.
Steam-Metadata-Editor - An easy to use GUI that edits the metadata of your Steam Apps
Zelda-3-Launcher - An all-purpose GUI tool to download, extract, compile, and launch Zelda 3 on PC.
HeroicBashLauncher - Directly launch any Epic Games Store and GOG game from anywhere without Heroic on Linux.
keeperfx - Open source remake and Fan Expansion of Dungeon Keeper.
RAWeb - RetroAchievements.org Platform
cartreader - A shield for the Arduino Mega that can back up video game cartridges.
decky-loader - A plugin loader for the Steam Deck.
pokeruby - Decompilation of Pokémon Ruby/Sapphire
Mario-Kart-64-HD - MK64HD :) [GET https://api.github.com/repos/AndratVA/Mario-Kart-64-HD: 403 - Repository access blocked]
FinFan - A remake of Final Fantasy
RBDOOM-3-BFG - Doom 3 BFG Edition source port with updated DX12 / Vulkan renderer and modern game engine features