z88dk
rgbds
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z88dk | rgbds | |
---|---|---|
6 | 13 | |
853 | 1,261 | |
4.2% | 2.1% | |
9.9 | 9.7 | |
3 days ago | 9 days ago | |
Assembly | C++ | |
GNU General Public License v3.0 or later | MIT License |
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
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z88dk
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Best practice to store context for a C compiler
z88dk
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Compiler Roms?
And z88dk home page: https://github.com/z88dk/z88dk
- Z88dk v2.2 Release
- transferring code to a ti-84
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8080 or Z80 compilers
z88dk or sdcc come to mind. I've only done things with z88dk though because it was easier to setup for the msx platform. sdcc has more optimization but i think these days you can use it under z88dk also. Good luck, this is fun! :)
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Z80 (Z180 & Z80N) 32-Bit and 16-Bit IEEE floating point libraries in the Z88DK
The 32-bit library. https://github.com/z88dk/z88dk/blob/master/libsrc/_DEVELOPMENT/math/float/math32/readme.md
rgbds
- Gameboy Technical Reference for Homebrew Developers
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Game Boy Competition 2023
This is a game jam where you make a Game Boy game in three months. If you don't know a lot of programming you can use GB Studio, you can learn the nitty gritty of how the Game Boy works by using assembly programming with RGBDS, or you can use C with GBDK or ZGB.
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Exploring the Gameboy Memory Bank Controller (2020)
Game Boy disassembler: https://github.com/mattcurrie/mgbdis
You can compile the ROM's back with rgbds: https://github.com/gbdev/rgbds
Here you can see how bank switching works.
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Gameboy Programming in 2022/2023, what are the best tools?
Probably not exactly what you want, but maybe worth checking out just in case: https://rgbds.gbdev.io/
- Rgbds: A free assembler/linker package for the Game Boy and Game Boy Color
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Errors Building Anniversary Red
Clone the specific version of rgbds we need (0.2.0 and 0.2.1 had segfaults on linking, but 0.2.2 seems to work just fine) git clone -b v0.2.2 https://github.com/gbdev/rgbds.git cd rgbds make cd ..
- New website for RGBDS - the Game Boy (Color) assembly toolchain
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Ghidra - Editing Gameboy ROM for Analogue Pocket
rgbfix is part of rgbds
- Finally found the perfect screen replacement.
What are some alternatives?
devkitSMS - development kit and libraries for SEGA Master System / SEGA Game Gear / SEGA SG-1000 / SEGA SC-3000 homebrew programming using C language (and the SDCC compiler)
awesome-gbdev - A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs.
sjasmplus - Command-line cross-compiler of assembly language for Z80 CPU.
pokecrystal - Disassembly of Pokémon Crystal
llvm-I8080 - LLVM Compiler Backend for Intel 8080 and LC-2200
ENGAGE - Source code repository for ENGAGE: Battery-Free Game Boy
gbdk-2020 - An updated version of GBDK, C compiler, assembler, linker and set of libraries for the Nintendo Gameboy, Nintendo Entertainment System, Sega Master System, Sega Game Gear.
mgbdis - Game Boy ROM disassembler with RGBDS compatible output
printf - Tiny, fast, non-dependent and fully loaded printf implementation for embedded systems. Extensive test suite passing.
Droneboy - Drone music application for Gameboy
lighthouse-of-doom - A simple text-based adventure game
PICO-GB-CART - Using the Raspberry Pi PICO inside the Gameboy