rgbds VS pokecrystal

Compare rgbds vs pokecrystal and see what are their differences.

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rgbds pokecrystal
13 41
1,250 2,009
1.3% 1.5%
9.7 7.8
4 days ago 10 days ago
C++ Assembly
MIT License -
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

rgbds

Posts with mentions or reviews of rgbds. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-23.

pokecrystal

Posts with mentions or reviews of pokecrystal. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-05-24.

What are some alternatives?

When comparing rgbds and pokecrystal you can also consider the following projects:

z88dk - The development kit for over a hundred z80 family machines - c compiler, assembler, linker, libraries.

universal-pokemon-randomizer-zx - Public repository of source code for the Universal Pokemon Randomizer ZX

awesome-gbdev - A curated list of Game Boy development resources such as tools, docs, emulators, related projects and open-source ROMs.

pokeemerald-speedchoice

ENGAGE - Source code repository for ENGAGE: Battery-Free Game Boy

porymap - Map editor for pokeemerald, pokefirered, and pokeruby

mgbdis - Game Boy ROM disassembler with RGBDS compatible output

pokecrystal-speedchoice - Repo for v7 and later of Crystal Speedchoice, a "Speedrunner's choice" mod of gen2.

Droneboy - Drone music application for Gameboy

pokeemerald-expansion - Feature branches for the pokeemerald decompilation. See the wiki for more info.

PICO-GB-CART - Using the Raspberry Pi PICO inside the Gameboy

poryscript - High-level scripting language for gen 3 pokemon decompilation projects