yojimbo VS mojozork

Compare yojimbo vs mojozork and see what are their differences.

yojimbo

A network library for client/server games written in C++ (by mas-bandwidth)

mojozork

A simple Z-Machine implementation in a single C file. Now with online multiplayer! :) (by icculus)
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yojimbo mojozork
5 5
2,382 111
1.1% -
8.8 4.4
26 days ago 4 months ago
C C
BSD 3-clause "New" or "Revised" License zlib License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

yojimbo

Posts with mentions or reviews of yojimbo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-06.

mojozork

Posts with mentions or reviews of mojozork. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2023-11-18.

What are some alternatives?

When comparing yojimbo and mojozork you can also consider the following projects:

netcode.io - A protocol for secure client/server connections over UDP

NetHack - Official NetHack Git Repository

ENet-CSharp - Reliable UDP networking library

infocom-zcode-terps - Historical source code for Infocom's Z-machine interpreters

KCP - :zap: KCP - A Fast and Reliable ARQ Protocol

cute_headers - Collection of cross-platform one-file C/C++ libraries with no dependencies, primarily used for games

lsquic - LiteSpeed QUIC and HTTP/3 Library

Craft - A simple Minecraft clone written in C using modern OpenGL (shaders).

SDLPoP - An open-source port of Prince of Persia, based on the disassembly of the DOS version.

Provenance - iOS & tvOS multi-emulator frontend, supporting various Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems… Get Started: https://wiki.provenance-emu.com |

bitproto - The bit level data interchange format for serializing data structures (long term maintenance).

julius - An open source re-implementation of Caesar III