yojimbo VS bitproto

Compare yojimbo vs bitproto and see what are their differences.

yojimbo

A network library for client/server games written in C++ (by mas-bandwidth)

bitproto

The bit level data interchange format for serializing data structures (long term maintenance). (by hit9)
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yojimbo bitproto
5 3
2,382 114
1.3% -
8.8 5.1
27 days ago 17 days ago
C C
BSD 3-clause "New" or "Revised" License BSD 3-clause "New" or "Revised" License
The number of mentions indicates the total number of mentions that we've tracked plus the number of user suggested alternatives.
Stars - the number of stars that a project has on GitHub. Growth - month over month growth in stars.
Activity is a relative number indicating how actively a project is being developed. Recent commits have higher weight than older ones.
For example, an activity of 9.0 indicates that a project is amongst the top 10% of the most actively developed projects that we are tracking.

yojimbo

Posts with mentions or reviews of yojimbo. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2022-10-06.

bitproto

Posts with mentions or reviews of bitproto. We have used some of these posts to build our list of alternatives and similar projects. The last one was on 2021-09-06.

What are some alternatives?

When comparing yojimbo and bitproto you can also consider the following projects:

netcode.io - A protocol for secure client/server connections over UDP

Kaitai Struct - Kaitai Struct: declarative language to generate binary data parsers in C++ / C# / Go / Java / JavaScript / Lua / Nim / Perl / PHP / Python / Ruby

ENet-CSharp - Reliable UDP networking library

FlatBuffers - FlatBuffers: Memory Efficient Serialization Library

KCP - :zap: KCP - A Fast and Reliable ARQ Protocol

msquic - Cross-platform, C implementation of the IETF QUIC protocol, exposed to C, C++, C# and Rust.

lsquic - LiteSpeed QUIC and HTTP/3 Library

keepalived - Keepalived

SDLPoP - An open-source port of Prince of Persia, based on the disassembly of the DOS version.

bakelite - Bakelite is a utility that makes it simple to communicate with your firmware.

SLikeNet - SLikeNetâ„¢ is an Open Source/Free Software cross-platform network engine written in C++ and specifially designed for games (and applications which have comparable requirements on a network engine like games) building upon the discontinued RakNet network engine which had more than 13 years of active development.

printf - Tiny, fast, non-dependent and fully loaded printf implementation for embedded systems. Extensive test suite passing.