Programming question : Which techniques are used to achieve real-time between players in online openworlds ? (think wow, ff14, teso)

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  • yojimbo

    A network library for client/server games written in C++

    And has his own C++ library for transmitting messages over UDP protocol https://github.com/networkprotocol/yojimbo

  • InfluxDB

    Power Real-Time Data Analytics at Scale. Get real-time insights from all types of time series data with InfluxDB. Ingest, query, and analyze billions of data points in real-time with unbounded cardinality.

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